interactive tech

Events

The Making of DUB: Building On Body Interfaces

James Landay
Professor, Computer Science
Stanford University

Today’s most common user interfaces represent an incremental change from the GUI popularized by the Apple Macintosh in 1984. Over the last 30 years the dominant hardware has changed drastically while...

Towards Better User Interfaces for 3D: Fatigue Models for 3D Interaction

Wolfgang Stuerzlinger
Professor, School of Interactive Arts and Technology
Simon Fraser University

Profile

Computer Science
Computer Science
Information School
Electrical & Computer Engineering

Trainees

Nursing
2021 cohort
Curriculum & Pedagogy
2023 cohort
Computer Science
2020 cohort
Information School
2020 cohort
Computer Science
2020 cohort
Biomedical Engineering
2021 cohort
Biomedical Engineering
2021 cohort
Computer Science
2021 cohort
Information School
2021 cohort
Computer Science
2021 cohort
Psychology
2022 cohort
Mechanical Engineering
2021 cohort
Computer Science
2021 cohort
Computer Science
2022 cohort
Computer Science
2022 cohort
Anesthesiology, Pharmacology & Therapeutics
2022 cohort
Information School
2022 cohort
Computer Science
2023 cohort
Computer Science
2022 cohort
Information School
2018 cohort
Computer Science
Pre-cohort
Computer Science
Pre-cohort
Computer Science
2017 cohort
Computer Science
Postdoc
Computer Science
2018 cohort
Computer Science
2018 cohort
Nursing
2018 cohort
Computer Science
2019 cohort
Information School
2018 cohort
Computer Science
Postdoc
Information School
2019 cohort

Research Projects

DFP Research

This project tackles the challenge of helping users learn from open ended exploration of interactive simulations.

DFP Research

Spheree uses optical tracking for head-coupled rendering, providing parallax-based 3D depth cues.

Video